D&December 2017 – W4D1 – Magic Weapons

Magic weapons have been a part of Dungeons & Dragons from the beginning. They are the prized possessions of virtually every character class. Even wizards love to get their hands on a magic dagger or staff to up the odds of a favorable outcome. Throughout my years and many characters across D&D, Pathfinder and so… Read more

D&December 2017 – W3D7 – House Rules

One of the things that’s as constant in the history of Dungeons & Dragons as the official rules are each group’s house rules. In the group I’m in, the Wyrmfang Chronicles, we have a few of our own. Here’s a couple of ours plus a few that I’ve seen elsewhere. Wyrmfang Chronicles House Rules The… Read more

D&December 2017 – W3D6 – Sigil/Planar – The Slaadi

Got a bit behind with the Holiday weekend.  One thing the Dungeons & Dragons does not lack is things planar. There are hundreds of planes in the D&D cosmos and planes within these planes and monsters upon monsters that call each of these planes home. Some of these monsters are ridiculous, but some of them… Read more

D&December 2017 – W3D5 – Cities, Castles & Tomes – The Castle Guide

Castles have fascinated me for as long as I can remember. As an American, I grew up having no real castles anywhere near that I could visit. At least, nothing even close to what I pictured the word castle to mean. So I spent my time reading any book I could get my hands on… Read more

D&December 2017 – W3D4 – Sword Coast

The Sword Coast is an interesting area. Our adventures in the Wyrmfang Chronicles never ventured that far west. We mostly kept to the Dales, Cormyr, Evereska, and the areas between those lands. There were a few trips elsewhere, mostly to the far north or the far south. But never really to the west.  The only… Read more

D&December 2017 – W3D3 – Forests & Wilds

Whether it’s elven homelands, mystical forests of dreams, wild tracts or cursed domains of evil, forests play a big part of fantasy worlds. Most fantasy worlds are reminiscent of magical midevil Europe in the nature and flow. There are great cities and small towns, each surrounded by some area of farmlands. But all the areas… Read more

D&December 2017 – W3D2 – Underdark – Time For The Drow To Go

The Underdark is a dark and dismal place, full of creatures good and evil, though mostly evil. Mindflayers and drow are among the worst of the worst, but by no means all that dwells therein. A couple of years ago we completed a run through the City of the Spider Queen module. The module was… Read more

D&December 2017 – W3D1 – Feywild/Shadowfell

The Feywild and the Shadowfell are two parts of D&D that we really haven’t delved into much in our campaigns. We’ve had some dealings with faeries and nymphs and dryads, but never any kind of extended campaign dealing with them. I wasn’t really sure what the interest in such things was. They always seemed more… Read more

D&December 2017 – W2D7 – Oddities – The World Serpent Inn

This is a really tough one. The fantasy universe is full of oddities of various types and sources. In creatures we have strange beings such as the were-mole and aboleth. In magic items we have things like the belt of gender change. The list of odd planar locations seems to have no end. But there… Read more

D&December 2017 – W2D6 – Spooky/Undead – The Lich

No one will notice this didn’t go out yesterday, right?   I’ve mentioned before that my favorite undead was the bodak. Read my various posts about Thelisn to see why. So I’m going to take this time to talk about my least favorite undead, the lich. Like dragons, liches are an overused trope in Dungeons &… Read more